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Rome total war 2 campaign map
Rome total war 2 campaign map




The problem is particularly acute for the Greenskins and Dwarfs, who spend much of the game moving their short counters through narrow and tall mountain passes. Losing track of your armies is about the most basic thing which could go wrong in a game about setting up battles, and yet in TW: Warhammer it happens irritatingly often. Where most strategy games simplify terrain on their maps for the sake of clarity, TW: Warhammer’s map is crowded with distracting visual noise. Specifically, the campaign map is comparatively realistic, so terrain features like mountains shoot up from its surface and forested areas are covered in dozens of tree models.

rome total war 2 campaign map

The problem with TW: Warhammer’s map is that it has a stylistic goal which it pursues to the detriment of usability. The campaign map, meanwhile, is so visually busy that basic information like where your armies are and how far they can move is obscure. In battles, Creative Assembly make good use of visual shorthand so can you extract relevant information at a glance. In particular, the game’s campaign map is a mess which is difficult to parse and frustrating to use. Outside of battles though, TW: Warhammer has trouble presenting basic information. Arrows, cannonballs and spells have brightly coloured trails so you can tell what’s about to hit you. Your general glows, and he or she is often comically large compared to regular soldiers. Your unit of spearmen will tell you when they’re attacked from behind and their banner will flash when they’re about to retreat. Total War: Warhammer is good at presenting complex information in battles.






Rome total war 2 campaign map